IT Graphics posts results 1-15 from 1795

 
  • Designing with Grids in InDesign with Nigel French

    Designing with Grids in InDesign with Nigel French
    Duration: 2h 5m | Video: AVC (.mp4) 960x540 29.970 fps | Audio: AAC 48KHz 2ch
    Genre: eLearning | Oct 23, 2013 | Intermediate | Language: English

    Take the guesswork out of your InDesign layouts. Whether it's a business card, a poster, or a book, your design will look better if you use a grid. Join designer Nigel French as he takes you through a brief history of grids—why you should use them and when you should break them. He'll show you how to establish margins and columns, set up a layout grid, and how to fit text to a baseline grid. Plus, learn how to break the grid for graphic effect and experiment with different types of grids like 5- or 7-column layouts and radial grids.
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  • Photoshop CC for Photographers: Sharpening

    Photoshop CC for Photographers: Sharpening
    Duration: 6h 09m | Video: AVC (.mp4) 960x600 15fps | Audio: AAC 48KHz 1ch
    Genre: eLearning | Feb 03, 2014 | Level: Intermediate | Language: English

    Since the beginning of the photographic art form, photographers have been searching for clearer and sharper images. Now, you don't have to settle for what was captured in camera; you can perfect your photos in post-production. In this course, Chris Orwig tackles sharpening in three programs: Adobe Camera Raw, Lightroom, and Photoshop. They all have their strengths, so he shows you how to get the best results from specific sharpening challenges with each one. Chris shows you how to reduce noise and sharpen with sliders and make selective adjustments to certain areas of raw images. In Photoshop, he uses powerful filters like Unsharp Mask and Smart Sharpen to sharpen larger areas of pictures, and masking to paint in sharpening. Last, he shares two advanced techniques, one using high pass sharpening and another that limits sharpening to the edges of your images.
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  • 3DBuzz - Maya Dynamics

    3DBuzz - Maya Dynamics
    English | .mp4 | AVC 1800kbps 1280x720 15fps | AAC stereo 64kbps | 2.7 GB
    Genre : eLearning

    3D Buzz is excited to announce the Maya Dynamics live class! This class continues right where we left off in Maya 101 and is the ideal next step for those who either participated in 101, or already possess a basic understanding of Maya. This class will demonstrate the creation of many different projects from the ground up – but with a focus on camera systems, rigid bodies, soft bodies, nCloth, particles and fluids.
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  • 3DBuzz - Practical Game Development in Unity 4 Level 1

    3DBuzz – Practical Game Development in Unity 4 Level 1

    English | .mp4 | Duration : 14 Lessons 5+ hrs |  Project Files Included | 1.11 GB
    Genre : Video Training

    This video series is all about the practical approach to using the tools made available to us in Unity 4 to create our very own video game! We will be creating a Missile Commander clone; which allows us to explore many of the techniques we can employ in our own projects: such as collision detection, asset management, level management, basic GUI implementation, particle effects and more!
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  • CGCircuit Lesson - 3D Character Art For Games II

    CGCircuit Lesson - 3D Character Art For Games II
    Software: ZBrush | Video: h264 yuv420p 1280x720 24.00 fps | Audio: aac 44100 Hz stereo
    Genre : eLearning | Intermediate | 133:10 min | 916.59 MB

    I'll take some of the modeling theory discussed in the previous volume and apply it to models such as the body, the hair, and an armor piece. I'll also discuss Polypaint and how it can help you preview your model. This video contains extensive, narrated timelapses of me working in Zbrush.
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  • 3DBuzz – Blender 101

    3DBuzz – Blender 101
    20+ Hrs | Project Files Included | Video: h264 yuv420p 1280x720 10.00 fps | Audio: aac 44100 Hz stereo
    Genre : eLearning | 5.2 GB[/b]

    This course is intended for beginner-level users of Blender. Throughout the 6-week course, we will be creating a simple short animation involving a 3D animated character, including all models, rigs, animation, special effects, lighting, rendering, and compositing. The course will involve live webinar-based sessions in which attendees are able to view the instruction and ask questions during the process, which will be answered during Q&A times. Instructors will also be able to give help to those who are having problems while working along.
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  • CGCircuit Lesson - 3D Character Art For Games l

    CGCircuit Lesson - 3D Character Art For Games l
    ZBrush , Autodesk Maya | Video: h264 yuv420p 1280x720 24.00 fps | Audio: aac 44100 Hz stereo
    Genre : eLearning | Intermediate | 93:6 min | 731.36 MB

    This video series is aimed at intermediate level artists who already have working knowledge of how to make game character models, but need guidance to obtain more professional results. Although some technical instruction is given, the main goal of this video series is to improve your work from an artistic stand point.
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  • Foundations of Photography: Flash with Ben Long

    Foundations of Photography: Flash with Ben Long | 2.04 GB
    Duration: 3h 9m | Released: Dec 13, 2013 | Author: Ben Long
    Genre: eLearning | Language: English

    Harsh, unflattering lighting can ruin a photo—and with flash, it's easy to get harsh, unflattering lighting. But flash is a necessary part of a photographer's toolset—after all, the world doesn't always provide you with the best natural light.
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  • Magic Graphs

    Magic Graphs By W.D. Wallis
    2001 | 154 Pages | ISBN: 0817642528 | PDF | 4 MB
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  • TutsPlus - Theming For Ghost

    TutsPlus - Theming For Ghost
    English | .mp4 | AVC 1280x720 29.97fps | Duration : 1h 15m | AAC stereo 64kbps | 309 MB
    Genre : eLearning

    Ghost is an exciting new blogging platform that can be used to easily manage your posts, update themes, and edit content. A simple, yet powerful interface allows you to get to work immediately and publish beautiful results. In this course, Adi Purdila will show you how easy it is to work with Ghost.
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  • 3DMotive – Next-Gen Weapon Modeling Volume 4
    English | .mp4 | h264 1267 kbps | 1280 x 720 30fps | AAC 44,1kHz stereo | 2hr | 1.7 GB
    Project Files Included | Genre: eLearning

    In this course, instructor Stephen G. Wells walks us through the creation of his Vampire Stake Launcher. His workflow covers various tools within the editable poly modifier such as edge extrusion, beveling, and slice planes, as well as the use of individual modifiers such as free form deformation lattices and symmetry to make the process easier. In addition, he will also cover the importance of smoothing groups while modeling, as well as make use of the kitbashing technique while reusing some elements that he has already created.
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  • Max Cookie - Disassembling a creature with PFlow

    Max Cookie - Disassembling a creature with PFlow
    3D Studio Max | h264, yuv420p, 1280x720, 30.00 fps | Audio: aac, 44100 Hz, stereo | Intermediate
    Genre : eLearning | 135 MB

    In this video for 3ds max we’ll talk about mesh disassembling done using Particle Flow, but this time we’ll focus on Particle Skinner modifier and Data Operator to do it.
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  • Artistic Video with Photoshop

    Artistic Video with Photoshop | 1.80 GB
    Duration: 3h 10m | Video: AVC (.mp4) 960x540 30fps | Audio: AAC 48KHz 1ch
    Genre: eLearning | Author: Ian Robinson | Intermediate

    This course illustrates how to create artistic video within the familiar interface of Photoshop. Author Ian Robinson looks at editing video with video groups, stylizing video with Smart Filters, and rotoscoping with vector masks. Animation is also covered, from animating brush strokes and adding and editing keyframes to exporting your final output.
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  • Max Cookie - Working with passes with VRay

    Max Cookie - Working with passes with VRay
    3D Studio Max | h264, yuv420p, 1280x720, 30.00 fps | Audio: aac, 44100 Hz, stereo | Intermediate
    Genre : eLearning | 398 MB

    In this video for 3ds max we’ll talk about rendering passes with VRay and how to use it in compositing to have better control over rendered images.
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  • VFX Techniques: Space Scene 01: Maya Animation and Dynamic Simulation

    VFX Techniques: Space Scene 01: Maya Animation and Dynamic Simulation | 901.36 MB
    Duration: 3h 8m | Video: AVC (.mp4) 960x540 15fps | Audio: AAC 48KHz 1ch
    Genre: eLearning | Jan 31, 2014 | Level: Intermediate | Language: English

    Take a journey to another world with Lee Lanier and learn how to animate and render a professional-looking space scene with Maya. In this course, the first in a two-part series, Lee provides you with two prebuilt models, a spaceship and an asteroid, which you'll keyframe to create a near-miss meeting in an orbit around an alien planet. You'll also add cameras, light your scene, and set up render layers and mental ray render passes to give the animation color and depth. Last, Lee shows you how to focus the ship's laser beam on the asteroid, shattering its surface with a dynamic simulation and kicking up clouds of space dust with nParticles, and then render your results.
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